Loading count…
UX SECTORS · RESEARCH & PRACTICE
Wearables & body-based interaction
Design short, situated interactions with devices people wear, including watches, fitness trackers and connected accessories.
Back to this sector’s methods and practice idea · All UX Sectors
Starting resource
Apple: designing for watchOS (opens an external website)Platform guidance for Apple Watch; other wearables have different capabilities and constraints.
Find more papers in the research databases · Back to UX Sectors