UX ObservatoryDESIGN · RESEARCH · PRODUCT
Weekly newsletterSaved librarySearch
Loading count…

UX SECTORS · RESEARCH & PRACTICE

VR, AR & XR

Extended reality (XR) includes virtual reality (VR) and augmented reality (AR). Design interactions around space, movement and the relationship between digital content and the body.

Back to this sector’s methods and practice idea · All UX Sectors

Starting resource

Apple: spatial layout (opens an external website)

visionOS platform guidance; other XR platforms differ, and comfort must be evaluated with participants.

Find more papers in the research databases · Back to UX Sectors